The Crooked Tower Walkthrough

Each step starts with a hint; open the solution only if the hint is not enough.

Play The Crooked Tower

The five bats

Hint: The carving on the wall has five empty bat shapes. Little bats hide all over the room.

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Click the small bats on the organ pipes, the cabinet door, the top of the window arch, the beacon and the rug. With the fifth one the panel opens: take the lens.

The Crooked Tower The five bats solution

The ghosts

Hint: The ghosts glow brighter when the room is dark.

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Blow out the candle on the table. Each ghost now shows a number: top hat 4, bonnet 9, nightcap 2.

The Crooked Tower The ghosts solution

The cabinet

Hint: The brass plates under the portraits have studs.

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Top hat has one stud, nightcap two, bonnet three. Enter 4, 2, 9 on the cabinet lock and take the handle grip and the silver spoon.

The Crooked Tower The cabinet solution

The telescope

Hint: The telescope is missing its front lens.

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Put the lens into the telescope and look at the graveyard on the hill: moon, cat, spider, bat.

The Crooked Tower The telescope solution

The organ

Hint: The organ keys carry the same signs as the tombstones.

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Play moon, cat, spider, bat. A drawer slides out with an iron arm and a box of matches.

The Crooked Tower The organ solution

The raven

Hint: The raven has the wick and loves shiny things.

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Give the silver spoon to the raven. It drops the beacon wick.

The Crooked Tower The raven solution

The beacon

Hint: The beacon needs a wick and a flame.

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Put the wick into the beacon and light it with the matches.

The Crooked Tower The beacon solution

The trapdoor

Hint: The winch has no handle.

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Combine the handle grip with the iron arm, use the winch handle on the winch and go down through the trapdoor.

The Crooked Tower The trapdoor solution