The Star Zoo Walkthrough

Each step starts with a hint; open the solution only if the hint is not enough.

Play The Star Zoo

The tool locker

Hint: The chart above the locker shows which lamps are lit.

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Top row: on, off, off, on. Bottom row: on, on, off, on. Set the eight switches the same way and take the grabber.

The Star Zoo The tool locker solution

The fruit

Hint: Something glows at the very top of the planter.

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Use the grabber on the orange fruit at the top of the vine.

The Star Zoo The fruit solution

The creature

Hint: The jelly creature is hungry and sits on something.

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Give it the fruit. It moves to the corner: take the energy cell through the little hatch.

The Star Zoo The creature solution

The colours

Hint: Watch the creature after each white flash.

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It shows yellow, red, blue, green. Set the crate wheels to yellow, red, blue, green and take the left card half and the logbook.

The Star Zoo The colours solution

The robot

Hint: The robot has an empty battery slot.

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Put the energy cell into the robot. It rolls to the console: click it to see the route hologram.

The Star Zoo The robot solution

The console

Hint: Press the planets in the order of the route.

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Press Earth, comet, moon, ringed planet. Take the right card half from the drawer.

The Star Zoo The console solution

The airlock

Hint: Look out of the porthole, then read the logbook.

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Outside is a ringed planet with two moons: Taro, code 7194. Combine the card halves, put the card into the slot and enter 7194.

The Star Zoo The airlock solution

Made it out? Try another room.

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